Snap! Websites
An Open Source CMS System in C++
Today I created a new release, version 1.8. You can find it on github.
This includes a ton of bug fixes that 1.7 was plagued with. It also includes new code (thread pool/thread worker) and especially, a break up of several objects from the libsnapwebsites to their own contrib projects.
This includes:
There is one other new project coming, snaprfs, which will allow for copying data between computers without having to do anything other than a one time setup which can happen at installation time.
The broken up code is going to be particularly useful to develop other projects where I want to reuse those elements, especially the cppthread, eventdispatcher, and snaplogger. I think that those three are particularly useful libraries and tools.
For more details, see the info about the release on github.
Many more things are coming:
These are the main feature I'm targetting for 1.9.
I also will try working with ScyllaDB instead of Cassandra. I have a new server which will allow me to create a real cluster running at full speed to test whether that will help or not. I can test with RAM disks (I have 512Gb of RAM) so that way it can really be full speed and 100% simulate a cluster on Digital Ocean where we generally run our Snap! servers.
Snap! Websites
An Open Source CMS System in C++